package com.huawei.PEPlayerInterface; class PEState { void a() { int a;
a=0;// .class public Lcom/huawei/PEPlayerInterface/PEState;
a=0;// .super Ljava/lang/Object;
a=0;// .source "PEState.java"
a=0;// 
a=0;// 
a=0;// # static fields
a=0;// .field public static final PE_STATE_BUFFERING:I = 0x3
a=0;// 
a=0;// .field public static final PE_STATE_ERROR:I = 0x8
a=0;// 
a=0;// .field public static final PE_STATE_IDLE:I = 0x0
a=0;// 
a=0;// .field public static final PE_STATE_INIT:I = 0x1
a=0;// 
a=0;// .field public static final PE_STATE_PAUSE:I = 0x5
a=0;// 
a=0;// .field public static final PE_STATE_PLAYEND:I = 0x6
a=0;// 
a=0;// .field public static final PE_STATE_PLAYING:I = 0x4
a=0;// 
a=0;// .field public static final PE_STATE_PREPARING:I = 0x2
a=0;// 
a=0;// .field public static final PE_STATE_STOP:I = 0x7
a=0;// 
a=0;// .field public static final PE_STATE_UNKNOWN:I = 0x9
a=0;// 
a=0;// 
a=0;// # direct methods
a=0;// .method public constructor <init>()V
a=0;//     .locals 0
a=0;// 
a=0;//     .prologue
a=0;//     .line 6
a=0;//     invoke-direct {p0}, Ljava/lang/Object;-><init>()V
a=0;// 
a=0;//     #p0=(Reference,Lcom/huawei/PEPlayerInterface/PEState;);
a=0;//     return-void
a=0;// .end method
}}
